This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
Medievil - The Time Device
April 20, 2012
The Time Device in my Medievil walkthrough.
The penultimate level. A lot of the puzzles here involve time in some respect, whether it be jumping over clock hands, reading a clock face and making the time match somewhere else, or jumping on what resembles a brain. The enemies here are floating eyeballs, which are a lot stronger than they look, as well as an upgraded version of the Musketeer type enemy from the Sleeping Village.
The first segment involves matching the movable clock with any clock faces you see to open up passages. You'll need to go around the left first for the Time Rune and some Chalice completion. The brain type things are bouncy, use them to boost up to the clock, where you can change the hands to represent the time you see on the clock faces.
The next bit involves a train. I'd go for the Rune first, and unlocking the Chalice first though. This I believe is the left path of the three after the mechanism with several swinging arms. Go up the Pipe and arrange the Lasers so they form a rectangle. This will destroy the surroundings of the Chalice, and the force field blocking the Life Bottle at the start of the level, so go and claim that after picking up the Rune here.
Go back to the train and go along the Earth Rune route. Pretty simple. Get the final rune, and then head along that route. Here you'll find two switches to unlock the exit gate to Zarok's Lair, but first pick up the Chalice before heading out.
The final reward is 3 Energy Vials, which I think fills roughly 2 1/2 Life bottles.
I'd head back to the Gallows Gauntlet now if I were you, restore your health here in preparation for the short (but life consuming) final bosses.